PUBG News & Announcements

PUBG news, application updates, and blog posts about everything PUBG Lookup, PUBG, and the PUBG API.

UPDATE - PUBG Lookup will be available on a limited scale tomorrow

Posted : 1 year ago

Wow. You are all incredible. I never thought in the few short hours that the announcement was live that I would get the kind of response I've gotten. You have emailed, messaged me on twitter, posted comments on Reddit and I've even gotten a donation from you kind souls. The internet is a wonderful, horrible, beautiful, nasty, kind-hearted place. I'm going to commit to updating what I can tonight. I think that I have found a middle ground so that these pages will still be available to PUBG Lookup users. Will remain available - Recent Matches - Match reports - Recent Match Statistics **What...

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PUBG Lookup is shutting down tomorrow.

Posted : 1 year ago

The API team has made changes to the way we make requests to their system. These changes will break the vast majority of requests that we make to their system. Without a significant investment of time to re-work a huge portion of PUBG Lookups requests it will stop working tomorrow, November 30th. The fragmentation of the API is just getting worse and worse. This is a project that I built for the community and for fun. It costs money to run it and now with this new update it just doesn't make sense to try to keep it going. To the thousands and thousands of users that have enjoyed this site... I...

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Player health in Player Damage Details - Timeline

Posted : 1 year ago

PUBG tracks a player's health down to two decimal places. This means that you or somebody you are fighting can have a health of 0.01 and still be alive. In the damage timeline, this was represented as 0 but not dead. I've udpated the timeline to show decimal places when the player has less than 1 health and is still alive. If you've ever spectacted a player that just killed you and has seemingly zero health... that's why. Cheers all!

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