Match report kill feed issues
Saturday, June 22nd 2019
I'm getting reports that there are issues with the kill feed, kill trees, and other match report issues.
I'm looking into the problem and will update once I can sort out what has changed.
Update The kill feed and kill tree issues have been resolved. There were changes to the PUBG API that required some updates on my end. Thanks for all of the feedback! Let me know if you notice anything else.
Mobile UI Updates
Wednesday, June 19th 2019
Some semi-sort-of-large updates went out for mobile users. You'll now see new links pinned to the bottom of your screen for navigating between season stats, liftime stats, and recent matches for players. This navigation is also available when viewing a Match Report that isn't your own profile.
In that update I had to remove the "add friend" button. I'm working on getting that back in a more suitable place and should have updates out for that soon.
More updates are in the pipeline for new features and some UI changes.
Be good to each other out there!
Match Damage Timeline Updates
Saturday, June 15th 2019
Thanks to some great user feedback I've sent out an update to the damage timeline that will group knock damage together. Previously, each time your health was chunked while knocked it would display in your damage timeline as an attack. With this new update, you'll see the knock damage grouped together with a multiplier for how many times you were chunked while down.
Read more about this minor update on Twitter
PUBG Report integration
Monday, May 27th 2019
If you haven't used the phenomenal web app PUBG.Report you should absolutely check it out. I've release integration with PUBG Report into the Account Dashboard screen and all Match Reports. Now you can see a list of matches you have where you either killed or were killed by a streamer. Match reports will automatically look for that specific match and link you to the clip.
I hope you like it and let me know if you notice any issues!
Be kind out there.
Wednesday, May 22nd 2019
I've created a new discord server so that you can more easily ask for help, send feature request ideas, promote your streams and tournaments, and show off your match reports.
I would love to hear about your feature requests! you can also message me directly.
I hope to see you in there.
Tournaments are coming!
Tuesday, May 7th 2019
Hello out there!
It's been a while since I've sent out an announcement. I've been working on 2 major new features and I'm happy to say that the first has been released in Beta. Tournament management is a new feature that is available to anyone who would like to have access.
If you are a tournament organizer for console or PC you can now create tournaments, manage scoring settings, manage teams and players, and share a public leaderboard with your audience / tournament participants. I've talked with a number of different tournament organizers to try to make this system as flexible as possible. I would love for you to try it out on your next tournament or just for fun with your friends.
If you would like access to the Tournament Management system please send me an email ( firstname.lastname@example.org ) or a DM on twitter @pubglookup with your account email address so that I can give you access. You'll see a new navigation link for "Tournaments". Tournament management is best viewed on a desktop or tablet device but it works on mobile as well. The amount of information that needs to be displayed makes it tough to manage on mobile, though.
I'm really looking forward to feedback and would love to hear about your tournaments. In the future I'll be adding more features for tournament promotion and registration.
Cheers! Be kind out there.
Behind the scenes updates
Thursday, March 7th 2019
A few times a month I'll send out some maintenance updates. A large update was sent out last night that improves performance and fixes a few bugs here and there. If you notice anything that doesn't look right please let me know know on Twitter, send a bug report or send an email to email@example.com.
More updates coming soon!
Match roster frequency!
Monday, February 25th 2019
Have you ever thought to yourself "I see that same player in a lot of my games...". Now you can see who you play with and against the most. On your Account Dashboard you'll see a new panel for "Roster Frequency". This panel will show you the 10 most frequent players from the last 20 matches played. Stream snipers... we see you.
Feedback is very appreciated!
Search recent opponents
Thursday, February 21st 2019
Have you ever wanted to know how many times you've played against somebody recently? You can now search for players in the rosters of your last 50 matches. Check our your Player Dashboard to search recent matches. You'll get a list of matches that you've shared with that player, their upper-level stats, and a link to the match report.
As always, feedback is welcome. Good luck out there and be kind to each other!
Profile daily progress graph
Tuesday, February 19th 2019
A user emailed a suggestion for the ability to see your average damage over a length of time. This way you can get an idea of how you're progressing from a damage standpoint. That was a great idea so I took a stab at it. This is the first version of the feature and I would love to hear your feedback.
Sidebar... Did you know that you can set your default home page? Click/Tap on settings in the navigation to change your home page to the Dashboard, Season Stats or Recent Matches.
The graph (on your account dashboard) represents statistics from either the last 50 matches broken up by days or the last 7 days. Whichever comes first. For example, if you played 7 matches a day for the last 7 days you'll see every match accounted for. If you only played 5 matches yesterday then you'll only see those matches. Your average damage for the day is represented as a bar graph. The Y axis on the left is the scale for your average damage done for matches played on that day. Also in the graph are two plotted lines. These lines are your total kills and total matches played. The Y axis on the right represents the scale for those data points.
I hope you find it useful! The graph takes a little longer to load than normal because we're loading the data for 50 matches.